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The player controls a fighter (in the NES version, he is named "Mr. It also introduced the use of combo attacks in contrast to earlier games, the opponents in Nekketsu Kōha Kunio-kun could take much more punishment, requiring a succession of punches, with the first hit temporarily immobilizing the enemy, making him unable to defend himself against successive punches. Compared to other side-scrolling games in its time, the combat system was more highly developed, with the player able to punch, kick, grab, charge, throw and stomp enemies.
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The arcade game is controlled by a joystick and three action buttons, for punch, kick and jump. The game is presented from an isometric perspective, with character sprites and backgrounds rendered in a three-quarter perspective, and the player able to move in horizontal and vertical directions around the arena.
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The game's Western localization Renegade also spawned its own spin-off series from British company Ocean Software on home computers, with the sequels Target: Renegade (1988) and Renegade III: The Final Chapter (1989).Īrcade version of Renegade, the Western localized version of Nekketsu Kōha Kunio-kun. Nekketsu Kōha Kunio-kun was the first game in the long-running Kunio-kun series in Japan. The game was ported to a variety of game consoles and home computer platforms. It was the basis for Kishimoto's next game Double Dragon (1987), which further advanced and popularized its beat 'em up genre format. In contrast to earlier side-scrolling martial arts games such as Kung-Fu Master (1984), Nekketsu Kōha Kunio-kun introduced key elements such as the belt scroll format where players can move horizontally and vertically in a scrolling arena-like space, a combat system incorporating combo attacks, the standard three-button control scheme, and a street brawling theme. It was an important game that defined the beat 'em up genre, establishing the standard gameplay format adopted by later games in the genre.
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In order to make the game more appealing for the West, Technos produced a graphically-altered version with a visual style inspired by the 1979 film The Warriors, changing the looks of some of the game's characters and scenery. He also drew inspiration from the Bruce Lee martial arts film Enter the Dragon (1973), which inspired the game's "knock-down-drag-out" fights, along with his own altercations as a youth. In the Western version Renegade, the player controls a street brawler who must face four different gangs in order to rescue his girlfriend being held captive by a mob boss.Ĭreated by Yoshihisa Kishimoto, the game was semi-autobiographical, partly based on his own teenage high school years getting into daily fights, with Kunio partly based on himself. In the original Japanese version Nekketsu Kōha Kunio-kun, the game revolves around a high-school delinquent named Kunio-kun (or just Kunio) who must stand up against a series of rival gangs frequently targeting his classmate Hiroshi. Nekketsu Kōha Kunio-kun ( Japanese: 熱血硬派くにおくん, loosely translated "Hot-Blooded Tough Guy Kunio"), released as Renegade in the West, is a beat 'em up video game developed by Technōs Japan and distributed by Taito for the arcades in 1986.